In news:alt.comp.periphs.videocards.nvidia, RJT <>
posted on Mon, 07 Feb 2005 21:42:27 +0100:
> Raising the clock on the 5600XT will get you maybe 1 or 2 fps more. The
> 6800GT is A LOT faster. I bought a Leadtek 6800GT, which has 350/1000 as
> standard speeds. Using the auto-overclock util that came bundled with
> the card, it defaults to 410/1100, which is higher than the standard
> Ultra speeds. Did I mention the 6800GT is waaaayyyy faster than your
> 5600? Don't prepare a purchase of an Ultra, get a GT. Even if it doesn't
> quite reach Ultra speeds, it's still a sound investment.
> Then your bottleneck will be the CPU again
Jeezus, when does it end? :-)
I think I remember when the GeForce 2 Ultra and the ATI equivalent were
out... the guys on TechTV, IIRC, were saying that they thought graphics
cards had gotten to be about as good as they needed to be and that there
really wasn't much more to improve on. How wrong they were. Of course, I
might have misheard or something, but...
Anyway, I don't think GPU development is anywhere close to being top notch.
When we can see characters so realistic that they're indistinguishable from
the real thing, played in real time where the controls of our keyboard
cause the character to move, and move in a realistic way -- not this
rotating animation we have now of a running character, and when we can zoom
in and zoom out without loss of resolution (zoom in to see pores on the
skin, and even further to see skin cells, etc...) then GPU's will be pretty
much a complete project. But that kind of realism may be 30 years away.
:-)
Damaeus