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Any other OpenGL games on the horizon?

 
 





















Opticreep
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      10-06-2004, 12:20 AM


Doom 3 has really brought my Radeon card on its knees. I find myself
dreading my system performance on OpenGL.

With that in mind... are there any other games on the horizon that are
going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
game, and S.T.A.L.K.E.R. use Direct 3D?

Generally speaking, I'd like to know the ratio between OpenGL and
Direct3D games that are being released. I've always assumed that the
vast majority of games are Direct3D these days, and that Id Software
is the only major company left relying on OpenGL. Is that right or
wrong?
 
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Jon Cortelyou
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      10-06-2004, 12:33 AM
Quake VI is coming out and will use the Doom 3 (OpenGL) engine. I found
that the 4.9 Catalyst drivers increased my OpenGL performance with my 9700
Pro with Doom 3. I'm sure there are other game specific engines out there
that use OpenGL.

But the rest of the major game engines all use Direct3D.

"Opticreep" <> wrote in message
news: om...
> Doom 3 has really brought my Radeon card on its knees. I find myself
> dreading my system performance on OpenGL.
>
> With that in mind... are there any other games on the horizon that are
> going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
> game, and S.T.A.L.K.E.R. use Direct 3D?
>
> Generally speaking, I'd like to know the ratio between OpenGL and
> Direct3D games that are being released. I've always assumed that the
> vast majority of games are Direct3D these days, and that Id Software
> is the only major company left relying on OpenGL. Is that right or
> wrong?



 
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slob
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      10-06-2004, 06:12 AM
On Tue, 05 Oct 2004 23:33:41 GMT, "Jon Cortelyou"
<jcortel@not_spam.hotmail.com> wrote:

>Quake VI is coming out and will use the Doom 3 (OpenGL) engine.


I can understand Quake IV using the Doom 3 engine, but surely they'll
want something a bit more modern than the D3 engine for Quake VI?
 
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Kiran Kumar Kamineni
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      10-06-2004, 07:39 AM
OpenGL is alive and kicking because of id!!
BioWare (NeverWinter Nights and Knights of the Old Republic) uses OpenGL.
NeverWinterNights 2 will probably be in OpenGL.

Most of the game studios use Direct3d in its various forms.
********************************************
"Opticreep" <> wrote in message
news: om...
> Doom 3 has really brought my Radeon card on its knees. I find myself
> dreading my system performance on OpenGL.
>
> With that in mind... are there any other games on the horizon that are
> going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
> game, and S.T.A.L.K.E.R. use Direct 3D?
>
> Generally speaking, I'd like to know the ratio between OpenGL and
> Direct3D games that are being released. I've always assumed that the
> vast majority of games are Direct3D these days, and that Id Software
> is the only major company left relying on OpenGL. Is that right or
> wrong?



 
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Andrew
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      10-06-2004, 08:22 AM
On Wed, 06 Oct 2004 15:12:25 +1000, slob <slob> wrote:

>I can understand Quake IV using the Doom 3 engine, but surely they'll
>want something a bit more modern than the D3 engine for Quake VI?


Quake VI will be a macro based text editor game, the rendering engine
won't be an issue.
--
Andrew, contact via interpleb.blogspot.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
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Mike Kirkland
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      10-06-2004, 11:40 AM
On 5 Oct 2004 16:20:02 -0700, (Opticreep) wrote:

>Doom 3 has really brought my Radeon card on its knees. I find myself
>dreading my system performance on OpenGL.
>
>With that in mind... are there any other games on the horizon that are
>going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
>game, and S.T.A.L.K.E.R. use Direct 3D?
>
>Generally speaking, I'd like to know the ratio between OpenGL and
>Direct3D games that are being released. I've always assumed that the
>vast majority of games are Direct3D these days, and that Id Software
>is the only major company left relying on OpenGL. Is that right or
>wrong?


IL-2 Sturmovik uses OpenGL or D3D but most people run it in OpenGL
(faster for this game). I expect the upcoming Pacific Fighters will be
both too as it is based off the same graphics engine. But I doubt many
of you here care about a flight sim anyway.
 
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Mark H
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      10-06-2004, 08:49 PM
On 5 Oct 2004 16:20:02 -0700, (Opticreep) wrote:

>Doom 3 has really brought my Radeon card on its knees. I find myself
>dreading my system performance on OpenGL.
>
>With that in mind... are there any other games on the horizon that are
>going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
>game, and S.T.A.L.K.E.R. use Direct 3D?
>
>Generally speaking, I'd like to know the ratio between OpenGL and
>Direct3D games that are being released. I've always assumed that the
>vast majority of games are Direct3D these days, and that Id Software
>is the only major company left relying on OpenGL. Is that right or
>wrong?


Its going to be interesting to see what happens. Microsoft is on its
last version of D3d moving on to another standard. OpenGL being by
defenition "open" really doesn't need to rewrite to add features and
opengl has the benefit of being cross platform. Id is defenitely NOT
the only developer left using OpenGL.

You can read the pros/cons and what other developers are considering
at: http://www.gamedev.net/

Personally I like OpenGL, but then I also like cross platform code.

 
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slob
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      10-07-2004, 09:08 AM
On Wed, 06 Oct 2004 08:22:23 +0100, Andrew <spamtrap@localhost.>
wrote:

>On Wed, 06 Oct 2004 15:12:25 +1000, slob <slob> wrote:
>
>>I can understand Quake IV using the Doom 3 engine, but surely they'll
>>want something a bit more modern than the D3 engine for Quake VI?

>
>Quake VI will be a macro based text editor game, the rendering engine
>won't be an issue.


About time they stop focusing on graphics and concenrate on the actual
content of the game.
 
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... et al.
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Posts: n/a

 
      10-07-2004, 12:11 PM
Opticreep wrote:

> Doom 3 has really brought my Radeon card on its knees. I find myself
> dreading my system performance on OpenGL.
>
> With that in mind... are there any other games on the horizon that are
> going to be OpenGL? Does Far Cry, Half-Life 2, the newest UnReal
> game, and S.T.A.L.K.E.R. use Direct 3D?
>
> Generally speaking, I'd like to know the ratio between OpenGL and
> Direct3D games that are being released. I've always assumed that the
> vast majority of games are Direct3D these days, and that Id Software
> is the only major company left relying on OpenGL. Is that right or
> wrong?


Staying in vein of Doom-type games, Serious Sam was OpenGL and
Croteam <http://www.croteam.com/> is working on Serious Sam II.

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Mike Kirkland
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      10-07-2004, 01:33 PM
On Thu, 07 Oct 2004 11:11:59 GMT, "... et al."
<> wrote:


>Staying in vein of Doom-type games, Serious Sam was OpenGL and
>Croteam <http://www.croteam.com/> is working on Serious Sam II.


They already did a SS2.
 
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