"johns" <> wrote in message
news: ups.com...
>> I'm not even sure anymore what you are complaining about, do you want
>> to
>> stretch a 1280x800 signal onto a 1680x1050 desktop? (So there are no
>> black bars) or do you want to center the 1280x800 in the 1680x1050
>> desktop? Do you know how to do both?
>
> There's no such thing as a specific sized desktop.
> That is nothing but industry hype. The desktop is
> purely a graphic "picture", and it can be any size
> you want it to be. It just becomes a matter of how
> the image is shared over the discrete pixel elements.
> A font on the screen is no different to display than
> an eye on your pet cat. It is smoothed and spread
> over an array of elements .... AND, it only looks
> good to the eye if it is dithered over those elements
> to remove any "digital" look. That means .. if the
> native resolution is used, then the font is drawn
> much smaller ... but NOT CLEARER. That is a damn
> lie the industry is spreading around, because for
> a time, they just did not know how to do it. NOW,
> they do, and the smoothing can be shared over more
> pixel elements ... which is the same as saying
> 1280x800 ... and it is both darker and smoother
> ... and still uses the 96 dpi standard that is in
> the Word Processing apps ... and far more readable
> by the average person. The LIE was created to
> cover up the fact that smoothing fonts over more
> pixel elements was SLOW, and caused the screen
> to blink and trail. Now, the whole process is much
> faster, and they can darn well fix it OR ELSE.
> 1280x800 IS a 16:10 scale ... just the same as
> 1680x1050, and there is no excuse in claiming
> that it must have different SIZES. That is pure
> pig ****, and I'm tired of hearing it from those
> slimey bastard creeps. What amazes me is the
> ATI cards do this effortlessly ... and SO DO ALL
> of the nVidia cards running the 8xx series drivers.
> They must think we are morons, when they lie
> to us about this problem.
No, that's just plain wrong. If an LCD has 1440 pixels going across,
and 900 down, then that would be the specific desktop size. If you
tried to force it to, say, 1280 x 960, then you are telling it to render
parts of the 'picture' on partial pixels. You then have 1440 elements
going across but only 1280 parts of the picture to fill it. Each part
of the picture would need to fill 1.125 pixels (1440 / 1280). Now how
do you get that eighth of a pixel to show a different color than the
rest of the pixel? You can try dithering or any number of special
driver tricks, but the picture will never look as clear as it would in
native resolution. Letter boxing is one way to get a clear picture, but
stretching will either cause blurriness or distortion.
Your rant about ratios is wrong. Let's use the same 1440 x 900 LCD.
That's 16:10. If you run it at 1600 x 1000, then you have the same
ratio, but are telling it to use 9/10s of a pixel, in each direction,
for each part of the picture. It may work, but it won't look right.
You could run it at 720 x 450, then you would be using 2 whole pixels,
in each direction (4 in all), to show the same part of the picture as
one pixel would take natively.
>
> johns
>>
>> Have you used NTune, NView, the display wizard, have you attempted to
>> manually edit the monitor .INF file to force that resolution? Are you
>> complaining about a bug in the Vista driver suite that has no
>> solution yet?- Hide quoted text -
>>
>> - Show quoted text -
>
>
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