Thomas Andersson wrote:
> Hi!
>
> Looking at trying to build a new machine basically only for gaming (FPS and
> MMOs), is there any advantage in this scenario to go quad over duo? At first
> my plans was for a E44/4500, but it seems I can get a fairly cheap E6600
> from eBay which makes me think that might be a better choise (double cache
> and all). But how about Q6600? For a desktop machine doing very light word,
> excel, some homepage editing and mostly games, would this processor justify
> its higher price?
>
> TIA
> Thomas
In my mind, the justification for the Q6600 2.4Ghz quad (G0 stepping),
is that it overclocks to 3GHz without too much trouble. It is the
same price as a E6850 3GHz dual, but gives you quad cores. There
are at least two steppings for Q6600, and G0 draws 10 watts less
than the other one, and has a slightly better overclock.
Right now, the main value is bragging rights, as even games that
spawn multiple threads, are not capable of loading all cores
equally.
There are some multimedia applications that exhibit "perfect
scaling", because all the threads have equal functions and
equal workloads. Cinebench, for example, is a good one for
that. So it is possible for multimedia programs to load things
equally.
In the case of games though, you wouldn't expect the threads
to have equal functions (AI, rendering, physics), so there is
no reason for all threads to load their core to 100%. Only one core
will be 100%, and the other three are some lesser percentage
loading, when in a game.
If you only wanted to run the Q6600 at stock 2.4GHz, then
I'd have a lot more trouble making the decision between
it, and an E6850 dual core at 3GHz. The Q6600 can still beat
it, but perhaps only in something like Cinebench. Running the
Q6600 at 3GHz, makes the decision easier.
Paul
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