On May 14, 2:58*am, Terje Mathisen <"terje.mathisen at tmsw.no">
wrote:
> NV55 wrote:
> >http://img2.pict.com/51/47/27/8651f4...0/53NzS/intell...
>
> > discussion
> >http://forum.beyond3d.com/showthread.php?t=54144
>
> Quite nice thread actually!
>
>
>
> > apparently there are 32 cores in this chip, plus a number of other
> > structures / functional units
>
> Assuming Intel can get this to work nearly as well as Mike Abrash' and
> Tom Forsyth's talks at GDC indicated, it looks a lot like a single-chip
> solution for a cheap-to-manufacture box with very decent 3D performance.
>
> Terje
> --
> - <Terje.Mathisen at tmsw.no>
> "almost all programming can be viewed as an exercise in caching"
Yes. I could imagine low-end PCs using a single 32 core Larrabee chip
(later 48 or 64 cores) having very nice 3D performance (2 TFLOPs)
Then I could see higher-end PCs, with 2 Larrabee chips, perhaps 4,
as high-end gaming rigs and other machines as personal supercomputers
--much like what Nvidia does with their GeForce-based Telsa chips.
I could also see Larrabee, or perhaps Larrabee2, being the heart of a
next generation game console from Sony or Microsoft, or less likely,
Apple or SEGA.
And like with IBM's CELL in Roadrunner, I could see Intel getting a
contract to use Larrabee in a next-gen record breaking Supercomputer.