> Many computer users perform their own hardware upgrades, and a
>distressing number of these result in insufficient damage to the
>system. Destroying your own computer is every user's right and is
>the pattern of behaviour expected by the manufacturers and,
>especially, repair personnel, whose very livelihood is put in peril
>by those users who perversely persist in correctly upgrading their
>equipment.
>
>This article will explain to you, the user, the most common ways by
>which you can cause your computer to cease to function. Follow the
>instructions carefully and you will shortly find yourself making
>appropriate contributions to the all-important service sector.
>
>First, it is essential to be incorrectly prepared.
>
>When opening the case of your computer, you will probably be
>presented with a number of hexagonal head Phillips-slotted screws.
>These can be easily removed with a Phillips screwdriver or 6mm nut
>driver, but using a flathead screwdriver, especially one that is
>slightly too big, maximises the chance of the screwdriver slipping
>from the screw head and smashing into one or another of the
>computer's connectors. Personal injury is also possible, especially
>if excessive force is used when turning a screw the wrong way, but
>the object is to damage the computer, not yourself.
>
>If any components of your computer are held in place with Pozidriv
>screws (superficially similar to Phillips head screws, but
>recognisable by the cross scored on the screw-head at 45 degrees to
>the slots), use of a Phillips head driver instead of the squarer
>tipped Pozidriv gives the maximum chance of reaming out the screw
>head and, with luck, damaging the driver as well.
>
>When removing screws from the back of an ordinary clone case, ensure
>that you extract every screw in sight, not just the ones around the
>edge that actually hold the case on. This will, with any luck, cause
>the computer's power supply to fall off inside the case and cause
>serious damage, before you even have to take off the lid.
>
>Leaving one fastening screw still done up in the corner and then
>attempting to wrench off the case may cause significant damage to
>the metalwork, but this is generally easily bent back into shape and
>not very expensive to replace. You can do better.
>
>Fortunately, there are a plethora of computer case designs, and a
>gratifying number are fiendishly difficult to take apart and,
>especially, reassemble. To maximise the chance of damage, ignore any
>locking tabs and slots, don't worry about pinching cables in the
>case, and make sure you push really hard.
>
>When replacing screws, remember to tighten everything as if the
>computer were a major structural component of the Sydney Harbour
>Bridge. Overtightening screws increases the chance of reaming the
>heads, and the extra frustration involved in removing super-tight
>screws increases the chance that someone will give up and turn the
>machine over to a professional. Use of an electric screwdriver makes
>screw destruction easy for anyone.
>Use of computer cases as furniture is an excellent way to obey your
>entropic imperatives. Many PC cases are in fact very strong, and so
>it's necessary to balance large monitors, tabletops, grand pianos
>and twelve foot fireproof safes upon them to ensure rapid
>destruction. Fortunately, the pop-riveted construction of most cases
>and their poor endurance under lateral loads means that even
>relatively small stresses can, over time, cause sufficient
>structural creep to snap a solidly attached motherboard. Patience,
>and not buying enough chairs, can be a virtue.
>
>Static Is Your Friend
>It is possible to destroy computer components just by touching them,
>thanks to electrostatic discharge (ESD). Static electricity
>accumulates best on humans when the air is dry and both the carpet
>and the soles of the shoes are made of synthetic materials.
>
>Unfortunately, static discharge damage is actually a fairly rare
>cause of computer problems. On the bright side, however, a discharge
>as low as 200 volts is sufficient to destroy a chip, and this level
>of charge can easily be accumulated in just a few steps on carpet.
>Static discharge can only be felt when the charge gets up around the
>2000 volt mark, so it's possible for a truly adept user to
>unknowingly destroy several components in one session.
>
>If the user employs an anti-static discharge strap connected to an
>earthed object or simply leaves the computer plugged in (thus
>maintaining the chassis earth connection) and takes care to touch
>some exposed metal on the power supply before handling
>static-sensitive components (and periodically during the job), the
>chance of static damage becomes depressingly low.
>
>Old-fashioned belt-drive vacuum cleaners are quite efficient static
>electricity generators, so cleaning computer componentry with one is
>an excellent way to bolster the income of a service engineer. Newer
>cleaners are still good at accumulating static, and are also quite
>powerful enough to seriously damage fragile components with sheer
>suction.
>
>Air force
>Electronics stores stock canned "air duster", which is actually
>compressed difluoroethane gas, and can be used to clean various
>devices. Air duster is quite useful for cleaning more robust items,
>but can also be usefully employed in computer destruction, where it
>is more than capable of blowing chips out of sockets, spinning fans
>to prodigious speeds and destroying their tiny brushless motor
>assemblies, and, of course, redistributing dust from relatively
>accessible locations to far more exciting ones, like deep inside
>expansion card connectors and CD-ROM drives.
>
>For truly powerful air-blasting, though, the discerning user will
>have to employ the services of an air compressor. These can be
>rented cheaply from many equipment hire shops, and as well as their
>greater power (which can snap a RAM module and its socket right off
>the board) offer the added bonus of high-speed water delivery,
>provided of course that the user makes sure not to use the
>condensation drain valve provided for less focussed operators.
>
>Get it wet!
>Contact with plain water is surprisingly unlikely to destroy
>computer componentry, unless the device in question is left wet for
>a while. Beverages like coffee, tea and (especially) cola are much
>more effective, and so it is important to have a tall, unstable
>container of one or more of these within elbowing distance of the
>work area. Crumbs of food can foul connectors and floppy drive
>moving parts, but intensive open-mouthed chewing over the computer
>is required for a reliable kill.
>
>Killing chips
>If the job involves inserting or removing socketed chips, the
>options for destruction of expensive devices open up enormously.
>
>Inserting and removing Pin Grid Array (PGA) processor chips in Zero
>Insertion Force (ZIF) sockets is unlikely to break anything, unless
>the user somehow manages not to operate the locking lever and forces
>the issue. PGA chips in old-style sockets are easier to damage; PGA
>pins are annoyingly hard to bend, but the forest of pins under the
>processor gives many chances to bend just one and make the chip
>uninsertable.
>
>If the computer is an 80486-based system, the Central Processing
>Unit (CPU) can be plugged into its socket in more than one way. One
>corner of the processor is bevelled and the matching corner of the
>socket will also be marked, but if these markings are disregarded -
>or if the user decides instead to line up the printing on the CPU
>with that on the motherboard - then the processor can be inserted in
>one of the three other alignments. This makes the chip's
>destruction, possibly with the emission of smoke, quite likely.
>Intel regrettably made processor misalignment impossible with the
>introduction of the Pentium series, unless of course the
>enterprising user is equipped with a mallet.
>
>Conventional Dual Inline Package (DIP) chips, with a rowof pins
>along either side, are much more gratifyingly susceptible to damage.
>
>The very best tool for bending and breaking pins on DIP chips is the
>inexpensive springy "chip extractor" available at various
>electronics stores. U-shaped, the steel tool has an inward bent lip
>on the end of each leg, and is designed to hook both ends of a chip
>at once, and give the user the impression that it will in fact
>extract both ends at once.
>
>This never happens.
>
>When one end of the (usually very firmly inserted) chip comes out of
>the socket, the considerable pull being exerted by the user
>immediately causes that end to be lifted well clear of the board
>while the last few ranks of pins are still plugged in, resulting in
>badly bent or broken pins which are difficult to bend back and very,
>very difficult to repair.
>
>Truly adept users can also hook a DIP chip extractor under the
>socket, not the chip, and bodily rip it from its soldered-in
>location. This can lift tracks from the board and render it
>practically irreparable, if done with sufficient gusto.
>
>Chips are much less likely to be damaged if a small screwdriver is
>used to lever each end in turn up a little at a time, until the
>whole chip comes free at once. Those who have purchased stock in
>chip makers recommend against this strategy.
>
>The other common kind of chip package is Plastic Leadless Chip
>Carrier (PLCC), which is square with a row of contacts on each side
>and which fits into a socket somewhat reminiscent of an above-ground
>swimming pool. It is difficult to insert these chips incorrectly,
>since one corner is bevelled so they can only fit into the socket
>one way, and firm pressure snaps them into place annoyingly
>reliably.
>
>It is also hard to break PLCC chips when removing them; a
>purpose-built PLCC extractor does it in a snap and has none of the
>redeeming danger of the DIP extracting tools, and removing PLCCs by
>prying under the corners with a very small screwdriver is annoying,
>but not very hazardous. Fortunately, users seldom have to work with
>PLCC chips, and the other types are satisfyingly easy to break.
>
>Inserting Single Inline Memory Modules (SIMMs) should be relatively
>simple, since SIMM sockets require one only to insert the module at
>an angle, then swing it upright until the locking clips click into
>place. Fortunately, many PCs are cramped inside and have at least
>one SIMM socket fouled by the power supply or other metalwork,
>making it more difficult to insert a memory module in that socket
>without damaging it or the socket. Inserting modules backwards (even
>though they are designed not to fit that way), jamming them straight
>in vertically and, of course, using plenty of force, increase the
>chance of a misadventure.
>
>Bugger the BIOS!
>The ceaseless march of progress has made it possible to wreak
>functionally unfixable harm upon essential computer components
>without inflicting any physical trauma at all. Modern "flash"
>BIOSes, which allow the Basic Input/Output System software of a PC
>motherboard to be upgraded by the user, afford considerable
>potential for harm.
>
>If a flash BIOS is "flashed" with the wrong data - preferably a BIOS
>for a completely different motherboard, or, if the flashing software
>will accept it, even some randomly selected file; an MP3 of William
>Shatner's "Mr Tambourine Man" is ideal - the motherboard will, upon
>restarting, utterly fail to do anything useful until its BIOS chip
>is physically removed and re-burned with correct data. Interrupting
>the flashing procedure will produce the same results.
>
>If the BIOS is socketed, exchanging it for a working one is
>disturbingly easy. Fortunately, many current BIOS chips are soldered
>to the motherboard, and cannot be economically replaced. The
>iniquitous invasion of motherboards with built-in BIOS backups must
>be stopped at all costs, lest their terrible reliability paralyse
>the industry.
>
>Cables, connectors and calamity
>Ribbon cables are often difficult to plug in incorrectly, because
>the connectors they go into are "keyed" to match the cable in only
>one orientation. If a ribbon cable plugs into a bare pin header with
>no surround, though, damage can result if the user takes note of the
>tiny "1" often printed on the circuit board by the connector to
>indicate pin one, and also takes note of the stripe on the cable
>which indicates which side is should connect to pin one, and
>reverses the connector. Incompetently made cables with one end
>backwards make this much simpler. Note that reversing a cable at
>BOTH ends is likely to result in perfect operation of the hardware,
>which is not the aim of this exercise.
>
>If the pin header on the motherboard isn't "shrouded" - surrounded
>by a plastic box to correctly align the plug - the intrepid user can
>quite easily connect the plug in such a way as to miss one row or
>column of pins. This can very excitingly change the details of the
>connection being made.
>
>When connecting an older style, "AT" power supply to a motherboard,
>the two-part power connector offers a marvellous opportunity for
>destruction. Make sure at all costs to avoid the plug configuration
>shown below.
>
>
>
>This configuration, with the black wires towards the centre, will
>cause the computer to work perfectly. Reversing the two plugs so
>that the red wires are towards the centre will, gratifyingly,
>destroy the motherboard. Some manufacturers appear to have
>temporarily abandoned their sanity and made AT power supplies that
>will not work when connected incorrectly. Such supplies are, of
>course, to be avoided if at all possible.
>
>Fortunately, modern motherboards have introduced a new way to blast
>tracks clean off the board. On-board fan connectors have three pins,
>and two adjacent ones are the positive and ground supply. Mistaking
>one of these connectors for a motherboard configuration jumper
>allows the adept user to slip a jumper block onto the fan connector
>and short the positive pin to ground, which can and will burn out
>traces on the motherboard and render it useful only as a wall
>decoration. Motherboard manufacturers are clearly aware of this
>possibility, and some assist by labelling, say, a three pin CMOS
>clearing jumper block "JP2", and marking the CPU fan connector "J2".
>The use of the normal motherboard annotation font (one point
>Flyspeck Sans Serif) makes misidentification simple even for those
>with perfect vision.
>
>Plugging and unplugging peripherals that attach to computer ports
>while the machine is turned on is unlikely to damage the peripherals
>and not much more likely to damage the computer - plugging and
>unplugging cards inside the computer when it's on is a much better
>way to damage things.
>
>If, in the course of diagnosing a problem, you have a hard drive out
>of its assigned bay and resting on top of the open machine, remember
>that the logic board under the drive can generally be shorted out
>easily by chassis metalwork and position the device accordingly.
>
>PSU pulverisation
>Power supplies can be obliterated in a number of ways. The simplest
>is provided by the ubiquitous voltage selector switch on the back.
>If the user is lucky enough to reside in a country where the mains
>supply is 220V or higher, switching a computer PSU to the 110V
>setting will result in a satisfyingly exploded supply, and possible
>considerable secondary damage.
>
>In comparison, the more pedestrian sport of dropping screws into the
>PSU fan in hopes that they will cause a dramatic short circuit is
>scarcely necessary. Particularly in view of the fact that the fan
>often spits them back out.
>
>Remember - slapdash, ill-informed, incompetent work is what's
>expected of you. Don't let the industry down.