Matrox' developer website just says "spec coming soon"... that was apparently written a year ago so
I wouldn't hold your breath. What can the Parhelia do that's not in the ARB shaders?
http://developer.matrox.com/details....07&s=docs&i=98
Andrew
"Vincent DAVID" <> wrote in message news:...
> Hi,
>
> Where can I find documentation on Matrox-specific OpenGL extensions,
> like GL_MTX_fragment_shader ?
> The extensions don't appear in the OpenGL Extension Registry, and I'm
> unable to find resource on the matrox web site.
>
> TIA,
> Vincent