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New soundstorm drivers messed up sound in Doom3 (4.57)

 
 





















Doug
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      03-09-2005, 05:10 PM


Has anyone else experienced problems w/Doom3 and the latest soundstorm
drivers (4.57)? The problem I'm experiencing is that some sounds are too
loud (ambient sounds) and others far too quiet (gunshots, enemy sounds,
enemies shooting etc.). Half Life 2 still seems to work, although even in
Half Life 2 some sounds have become really quiet.

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Doug
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      03-10-2005, 03:29 PM
Please ignore this post. It turns out I'm having some sort of hardware
problems w/my soundstorm. It looks like it could be hardware conflict
because when I went into the BIOS and changed the way in which IRQ's were
routed to the PCI bus the problem disappeared.

What I'm wondering now is if my soundstorm might not be dying because I had
another hiccup yesterday where the sound was cutting out, a cold reboot
appeared to fix it. I guess I'd better make sure I still have that heatsink
attached to the S. Bridge.

Has anyone ever heard of soundstorm completely dying?

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"Doug" <> wrote in message
news:keGXd.42657$...
> Has anyone else experienced problems w/Doom3 and the latest soundstorm
> drivers (4.57)? The problem I'm experiencing is that some sounds are too
> loud (ambient sounds) and others far too quiet (gunshots, enemy sounds,
> enemies shooting etc.). Half Life 2 still seems to work, although even in
> Half Life 2 some sounds have become really quiet.
>
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> Remove nospam to email
>



 
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borolad@myowseintheboro.org
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      03-10-2005, 08:01 PM
On Thu, 10 Mar 2005 07:29:24 -0800, "Doug" <>
wrote:

>Please ignore this post. It turns out I'm having some sort of hardware
>problems w/my soundstorm. It looks like it could be hardware conflict
>because when I went into the BIOS and changed the way in which IRQ's were
>routed to the PCI bus the problem disappeared.


Why are you even messing with the PnP, what sort of age old hardware
are you running that needs you to mess with the pre-set PnP options ?

Not a flame - just a question !

>What I'm wondering now is if my soundstorm might not be dying because I had
>another hiccup yesterday where the sound was cutting out, a cold reboot
>appeared to fix it. I guess I'd better make sure I still have that heatsink
>attached to the S. Bridge.


>Has anyone ever heard of soundstorm completely dying?


If you fill in the blanks and tell people what O/S, MOBO and hardware
your using perhaps we can help.

In general WinXp has a better PnP than any motherboard BIOS and
providing the BIOS is left alone the O/S just does the job for you.

Pull the battery, short the CMOS, set defaults and start again might
be a quick-and-dirty way to get both your sound and your sanity back.

Having said that if you have pre-set the rack etc you may have to
delete / remove all sound kit from the control panel before pulling
the jumper in order for the O/S to re-find the sound kit and
re-allocate the appropriate proper rack [s].
 
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Doug
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      03-11-2005, 05:33 PM
I have dual-boot w/98SE. 98SE doesn't handle PnP well at all, that's why I
have to use the BIOS to setup my IRQs.


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<> wrote in message
news:...
> On Thu, 10 Mar 2005 07:29:24 -0800, "Doug" <>
> wrote:
>
>
> Why are you even messing with the PnP, what sort of age old hardware
> are you running that needs you to mess with the pre-set PnP options ?
>
> Not a flame - just a question !
>
>>What I'm wondering now is if my soundstorm might not be dying because I
>>had
>>another hiccup yesterday where the sound was cutting out, a cold reboot
>>appeared to fix it. I guess I'd better make sure I still have that
>>heatsink
>>attached to the S. Bridge.

>
>>Has anyone ever heard of soundstorm completely dying?

>
> If you fill in the blanks and tell people what O/S, MOBO and hardware
> your using perhaps we can help.
>
> In general WinXp has a better PnP than any motherboard BIOS and
> providing the BIOS is left alone the O/S just does the job for you.
>
> Pull the battery, short the CMOS, set defaults and start again might
> be a quick-and-dirty way to get both your sound and your sanity back.
>
> Having said that if you have pre-set the rack etc you may have to
> delete / remove all sound kit from the control panel before pulling
> the jumper in order for the O/S to re-find the sound kit and
> re-allocate the appropriate proper rack [s].



 
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borolad@myowseintheboro.org
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      03-11-2005, 06:51 PM
On Fri, 11 Mar 2005 09:33:09 -0800, "Doug" <>
wrote:

>I have dual-boot w/98SE. 98SE doesn't handle PnP well at all, that's why I
>have to use the BIOS to setup my IRQs.


Fair enough Doug, you could fit an Ioss BIOS and switch twixt BIOS's
it seems like overkill but it would work.

99% of all things choppy sound / video etc, are down to running these
games on less than a GiG of memory.

¸ô¶ó
 
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JefN
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      03-11-2005, 08:05 PM
wrote:
|
| Fair enough Doug, you could fit an Ioss BIOS and switch twixt BIOS's
| it seems like overkill but it would work.
|
| 99% of all things choppy sound / video etc, are down to running these
| games on less than a GiG of memory.
|
| ¸ô¶ó

Hate to say it but a BIOS Saviour won't do what you suggest.

The user settings are not stored on the BIOS chip. They're stored in a
Complementary Metal Oxide Semiconductor (or CMOS) chip, which is maintained
by the motherboard battery.

All a BIOS Saviour will do is provide a backup copy of the Basic
Input/Output System code in case of corruption of the original chip.

If the OP were to put a gig of memory on his machine he'd experience a new
problem: artificial out of memory errors under Windows 98. This can be
solved by adding ..

MaxFileCache=524288

... after the [vcache] header in System.ini. This, of course, only applies
to Windows 9x, which throws a fit when more than 528MB of RAM is installed.
The virtual file cache takes all the real memory addresses and must be
limited.

Jef


 
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Doug
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      03-12-2005, 10:12 PM
Actually I have a gig of memory. I did have to employ the fix you mentioned.
98SE is a train wreck though. I have to make sure I don't have too large an
AGP aperture size nor too large a file cache size otherwise I run into
problems.

What I'm thinking of doing is Deep Freezing my 98SE partition and using it
as a backup to my XP Pro.

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"JefN" <jefn_REMOVE_YOUR_SHORTS_@sbcglobal.net> wrote in message
news:xSmYd.17335$ m...
> wrote:
> |
> | Fair enough Doug, you could fit an Ioss BIOS and switch twixt BIOS's
> | it seems like overkill but it would work.
> |
> | 99% of all things choppy sound / video etc, are down to running these
> | games on less than a GiG of memory.
> |
> | ¸ô¶ó
>
> Hate to say it but a BIOS Saviour won't do what you suggest.
>
> The user settings are not stored on the BIOS chip. They're stored in a
> Complementary Metal Oxide Semiconductor (or CMOS) chip, which is
> maintained
> by the motherboard battery.
>
> All a BIOS Saviour will do is provide a backup copy of the Basic
> Input/Output System code in case of corruption of the original chip.
>
> If the OP were to put a gig of memory on his machine he'd experience a new
> problem: artificial out of memory errors under Windows 98. This can be
> solved by adding ..
>
> MaxFileCache=524288
>
> .. after the [vcache] header in System.ini. This, of course, only applies
> to Windows 9x, which throws a fit when more than 528MB of RAM is
> installed.
> The virtual file cache takes all the real memory addresses and must be
> limited.
>
> Jef
>
>



 
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