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Street Fighter 4 review: NO STARS (bad fighting controls)

Discussion in 'Nvidia' started by Skybuck Flying, Jul 5, 2009.

  1. Hello,

    Here is my review of Street Fighter 4.

    Let's start by saying that I am not using the Windows Live crap.

    Nor do I yet understand how to unlock the hidden characters ?!?

    I have seen some of them in action in the benchmark option.

    The menu's in this game are pretty much fucked.

    If you wanna exit the game fast or wanna abort a game... forget about that
    you have to go through all the fricking menu's first.

    The scenes/animations get annoying after a while when playing the game.

    Fortunatelly those can be skipped through with escape otherwise I couldn't
    bare it.

    The main problem with this game for the PC is bad keyboard handling.

    The complex move rarely succeed because of timing issue's.

    Apperently the game uses some kind of millisecond timing which is almost
    impossible for a human being with a 15 characters per second keyboard buffer
    keyboard to pull off.

    Maybe increasing the typing rate of the keyboard in the bios might improve
    gameplay for this game but I doubt it.

    The thing that sux most about this game is the "charge/wait" time. If there
    is one thing I hate in life it's "waiting".

    Why would my character have to wait to do a certain move ? Especially when
    99.9% of the time it doesn't work.

    That just sux.

    I am not exactly sure what the problem is but it seems to be with the timing
    and/or the keyboard buffer being full and/or the keyboard not responding
    fast enough.

    It almost seems designed on that on purpose but that would be a design
    failure of the game...

    I tried really hard to pull of some moves in the challenges section...

    But even with all graphics on high to slow down the game I could not do some
    complex moves...

    This is a pretty clear indication that something is wrong with this game...
    either that or they made it insanely hard.

    It's a shame... since the rest of the game is quite good !

    The graphics look good... the characters look pretty good... the sound is
    pretty good.

    Except the menu... and the keyboard handling... but maybe it's not even a
    keyboard problem... maybe this game has a bad "fighting engine" ;)

    I have not given up hope on Street Fighter 4... I hope the developers will
    fix these issue's and release a patch for it.

    Or if it was by design I hope they add an option to turn this timing
    bullshit off so I can concentrate more on my fighting strategy... then on
    some quircky key combinations and timings.

    I would have given this game a 4 out of 5 stars rating if it had good
    fighting controls... but now it otherly lacks that...

    I will probably continue playing this game some more... but maybe not
    because what's the point with broken fighting controls ?

    For a fighting game to have broken fighting controls deserves the ultimately
    punishment and that's NO STARS.

    So there ya go.

    NO STARS for Street Fighter 4.

    You can go ahead and call me a newb and keyboard-challenged... but I know a
    broken a fighting-control when I see one.

    I would prefer and recommend Mortal Kombat 1 which played just fine ! ;)

    Also there is one more thing which puts this game (sf4) a bit too shame...
    and that's the over the top special moves...

    Especially with the fire and special effects thingies.... it's nice but
    sometimes at the same time it gets in the way of the actually fighting...

    So also here I would like to see an option in the game to turn off "magic
    fighting moves"... or at least the over the top thingy...

    Also the constant grabbing of me by the ai by some characters was kinda
    fucky but ok.

    Recommendation for developers:

    "Humans like to think ahead... and input controls ahead of the actual
    action... stuff their commands in a queue list... and execute them if still
    possible at the time of execution possibility".

    ^ Give it a try and see how it works out ;)

    (People thinking ahead to far get the risk of their actions being cancelled
    by opponent who counters it ;))

    Bye,
    Skybuck.
    Skybuck Flying, Jul 5, 2009
    #1
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  2. That the fight controls are bad I am pretty sure that...

    But besides from that I might be anti-pirate thingy... or maybe crack not
    working well... but I doubt it.

    It could also be a bug... or a keyboard impossibility:

    I can't get this move to work in the challenges:

    With chin-lu

    http://www.capcom-unity.com/street_...w/7411/13761865/Trial_Mode_Walkthrough_Thread

    "
    3: Focus Attack -> Crouching Heavy Punch -> Medium Spinning Bird Kick

    Hold d+MP+MK at point-blank, but don't dash cancel this time. Continuing to
    hold down, press HP as Dan's halfway to the ground and immediately cancel
    with the u+MK to finish. This one's all timing.
    "

    Even after practicing it like 100 or 200 times or so...

    There are also youtube video's showing other people have problems will all
    these complex moves.

    Rarely works the first time... usually multiple times needed... which makes
    it ofcourse useless in the game itself because if it fails usually you ll be
    vunerable for counter attack and then you ll get slaughtered by the opponent
    ai !

    Another thing that sux is not being able to safe progress without windows
    live crap...

    So if you don't have an internet connection then this game is not for you ?
    ;)

    Bye,
    Skybuck.
    Skybuck Flying, Jul 5, 2009
    #2
    1. Advertising

  3. Also,

    I shutdown all other applications, and placed graphics on absolute low, and
    1024x786... to see if that improved things...

    But nope... controls pretty much keeping sucking...

    Especially the bird move rarely works the first time I press the necessary
    buttons because of timing issue's... (?!?)

    (Waiting too long is not really an option because then you ll get
    slaughtered... it should work as fast as possible really ;))

    Even if I do wait the necessary two seconds then sometimes it still don't
    work which makes it even more weird ?! ;)

    There is also no charge indicator...

    If there was a charge indicator maybe it would be better.

    But the fact that the charge indicator is missing could be a clue that this
    game has bugs... and they the developers simply "discared" the charge
    indicator to hide this fact from the player(s) ?! ;)

    Wow ^ Great conspiracy theory which just might be the thruth after all ?! ;)

    Even mugen has a charge indicator for the characters ?! :) (For example it
    plays animations... or it plays a sound... also when leveling up... not that
    I like that, charging up sux.).

    Bye,
    Skybuck.
    Skybuck Flying, Jul 5, 2009
    #3
  4. Then there are also other annoying little things like:

    1. Not being able to prevent being grabbed...

    Even the ai itself has problems with being grabbed ;)

    Mortal Kombat had throws... but it wasn't easy to grab people as far as I
    know...

    2. Not being able to block while super move is on you...

    It's an all or nothing situation...

    Either you block before the super move begins... or you pretty much dead...

    Again here is where Mortal Kombat is much better:

    Example:

    "While the enemy is pounding your face it's still possible to get a block in
    eventually preventing further blood shed ;)"

    Not in street fighter 4 though... it feels more like watching an animation
    play :)

    3. Also like of interaction with moves:

    If two moves of both players happen at the same time... then they rarely
    cancel each other or interact with each other...

    Mostly one will loose and the other will go straight through...

    It's also impossible to kick or hit while being pounded on that's also kinda
    weird and stupid.

    I see no reason why two people could not grab on too each other and start
    pounding at the same time lol.

    4. Oh yeah now I remember what is also the problem with not being able to do
    the combo's.

    Doing combo's is great... there is nothing more beautifull then a long
    fighting scene... but skillfully done though...

    I find Street Fighter 4 lacking in this regard... I can't pound endlessly on
    the enemies like in Mortal Kombat.

    Example:

    "Doing a couple of uppercuts on enemy and then some more headshots and kicks
    feel rewarding in Mortal Kombat."

    Not so in Street Fighter 4...

    Most combo's like 3 or 4 hits... if you get lucky executing it properly...
    and that's about it... you can be sure
    the enemy will counter attack you after that...

    5. What further sux in this game is the big damage that some moves do...
    this means you will die pretty quickly... this is related to point 4.

    If the game did less damage for every kick and hit... and wasn't so over the
    top... then long action sequences wouldn't be a problem since you would
    still have plenty of health afterwards.... just like in MK.

    But now I street fighter... it's like bam bam and you dead... or enemy
    dead... kinda sux.

    I want to see a fighting game where I can hit the enemy like 100 fucking
    times non-stop thx to skillfull combinations of moves.
    ^ ok maybe a slight exagaration but you get the point ;)

    ^ and then still being able to loose because opponent does same thing :)

    Bye,
    Skybuck.
    Skybuck Flying, Jul 5, 2009
    #4
  5. Also final conclusion:

    I never liked Street Fighter 2 that much because it was more or less the
    same lame shit...

    However Street Fighter 4 is a bit better than Street Fighter 2... when it
    comes to the actual fighting... and ofcourse the graphics are waaaayyy
    better... and the sound too...

    So if you a fan of Street Fighter 2 then you definetly gonna like Street
    Fighter 4 ;)

    It has become a lot better... but it could have been so much more ;) :)

    Bye,
    Skybuck =D
    Skybuck Flying, Jul 5, 2009
    #5
  6. Skybuck Flying

    Memnoch Guest

    On Sun, 5 Jul 2009 15:35:12 +0200, "Skybuck Flying" <>
    wrote:

    >Also final conclusion:
    >
    >I never liked Street Fighter 2 that much because it was more or less the
    >same lame shit...
    >
    >However Street Fighter 4 is a bit better than Street Fighter 2... when it
    >comes to the actual fighting... and ofcourse the graphics are waaaayyy
    >better... and the sound too...
    >
    >So if you a fan of Street Fighter 2 then you definetly gonna like Street
    >Fighter 4 ;)
    >
    >It has become a lot better... but it could have been so much more ;) :)


    I was always a Tekken fan to be honest.
    Memnoch, Jul 5, 2009
    #6
  7. > Apperently the game uses some kind of millisecond timing which is almost
    > impossible for a human being with a 15 characters per second keyboard buffer
    > keyboard to pull off.
    > Maybe increasing the typing rate of the keyboard in the bios might improve
    > gameplay for this game but I doubt it.


    You using cheap wireless keyboard? Get a wired one, a good one!

    > Why would my character have to wait to do a certain move ? Especially when
    > 99.9% of the time it doesn't work.
    > That just sux.


    It's called charging. It's the same in game center version of Street
    Fighter EX 2(notably Guile)!

    > But even with all graphics on high to slow down the game I could not do some
    > complex moves...
    > This is a pretty clear indication that something is wrong with this game...
    > either that or they made it insanely hard.


    Does the game have a manual listing all movies? Or are they the same
    as game center version of Street Fighter 2 EX?

    > You can go ahead and call me a newb and keyboard-challenged... but I know a
    > broken a fighting-control when I see one.


    I believe most real players use a console kind of joystick if not an
    XBox360 controller.

    --
    @~@ Might, Courage, Vision, SINCERITY.
    / v \ Simplicity is Beauty! May the Force and Farce be with you!
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    Man-wai Chang to The Door (+MS=32B), Jul 6, 2009
    #7
  8. "Man-wai Chang to The Door (+MS=32B)" <> wrote in
    message news:h2rv6s$mp4$-september.org...
    >> Apperently the game uses some kind of millisecond timing which is almost
    >> impossible for a human being with a 15 characters per second keyboard
    >> buffer keyboard to pull off.
    >> Maybe increasing the typing rate of the keyboard in the bios might
    >> improve gameplay for this game but I doubt it.

    >
    > You using cheap wireless keyboard? Get a wired one, a good one!


    Wireless keyboards are for newbs.

    >> Why would my character have to wait to do a certain move ? Especially
    >> when 99.9% of the time it doesn't work.
    > > That just sux.

    >
    > It's called charging. It's the same in game center version of Street
    > Fighter EX 2(notably Guile)!


    Who gives a **** about that game.

    >
    >> But even with all graphics on high to slow down the game I could not do
    >> some complex moves...
    >> This is a pretty clear indication that something is wrong with this
    >> game... either that or they made it insanely hard.

    >
    > Does the game have a manual listing all movies? Or are they the same
    > as game center version of Street Fighter 2 EX?


    I don't give a ****.

    >
    >> You can go ahead and call me a newb and keyboard-challenged... but I know
    >> a broken a fighting-control when I see one.

    >
    > I believe most real players use a console kind of joystick if not an
    > XBox360 controller.


    Controllers are for newbs.

    You obviously a newb ?

    I tell you one more time what the problem is:

    The problem is not with the keyboard.

    I execute the necessary keys properly.

    The character does react... but the timing is off and therefore it doesn't
    do what it's supposed to do.

    I gave two examples of this which I shall repeat here:

    1. The bird move of chin-lu the china girl.

    Instead of executing the bird move the character crouches and then jumps up
    ?!

    2. The challenge with the black vapor trail, crouching, punching and doing
    the bird move.

    Granted keyboards can lock up a little bit...

    But with keyboards I also have more fingers available to do more
    things/moves.

    I do not believe a controller will play any better than a keyboard.

    Ultimately it doesn't matter because it seems this game has timing issue's
    as I wrote before...

    I also do not believe that buying a controller would solve this issue... I
    really believe it's with the game/fighting engine itself.

    And I hope it will be looked it... though I am already getting slightly
    bored with this game because I mastered most moves of Chin-lu... or whatever
    her name is... the only thing that could make me want to play a bit more is
    getting the combo's working... and after that I will probably get bored with
    it again.

    The other characters don't interest me so much.... I like fighting with legs
    :)

    But who knows... maybe I play some other characters in the future but don't
    bet/count on it ?! ;)

    Bye,
    Skybuck.
    Skybuck Flying, Jul 6, 2009
    #8
  9. Ok somebody mentioned it's possible to save the progress...

    It works like this:

    1. Create new profile.

    2. Create offline profile.

    TATA !

    Stupid microsoft ! :( :p* =D

    Bye,
    Skybuck.
    Skybuck Flying, Jul 6, 2009
    #9
  10. I finally managed to pull off that difficult move.

    Ii's like 1 millisecond accuracy or so which makes it pretty useless in a
    real combat/fight situation ?! ;)

    Now I try to complete the trail so it's saved ! ;)

    Bye,
    Skybuck.
    Skybuck Flying, Jul 6, 2009
    #10
  11. >
    > Controllers are for newbs.
    > You obviously a newb ?


    No!!! I frequently play the MAME32 version of Street Fighter EX 2 Plus?

    You heard of MAME32, noob? :)

    Some keystroke combination is very hard to do it with 4 arrow keys in a
    keyboard! For example, Zangief's Diablo-2 style barbarian whirlwind!
    With a joystick or xbox controller, you only need to swing a full circle
    using the stick!

    You really should read the guide for Street Fighter EX 2 Plus (game
    center version).

    > The other characters don't interest me so much.... I like fighting with legs
    > :)
    >
    > But who knows... maybe I play some other characters in the future but don't
    > bet/count on it ?! ;)


    I guess you also like the screams of female characters, excuse me. :)

    --
    @~@ Might, Courage, Vision, SINCERITY.
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    Man-wai Chang to The Door (+MS=32B), Jul 6, 2009
    #11
  12. "Man-wai Chang to The Door (+MS=32B)" <> wrote in
    message news:h2ss9d$8np$-september.org...
    >>
    >> Controllers are for newbs.
    > > You obviously a newb ?

    >
    > No!!! I frequently play the MAME32 version of Street Fighter EX 2 Plus?
    >
    > You heard of MAME32, noob? :)
    >
    > Some keystroke combination is very hard to do it with 4 arrow keys in a
    > keyboard! For example, Zangief's Diablo-2 style barbarian whirlwind! With
    > a joystick or xbox controller, you only need to swing a full circle using
    > the stick!


    Yes and then you break it and you can't play shit no more.

    > You really should read the guide for Street Fighter EX 2 Plus (game center
    > version).


    Absolutely not... that game is so old it should be deleted.

    >
    >> The other characters don't interest me so much.... I like fighting with
    >> legs :)
    >>
    >> But who knows... maybe I play some other characters in the future but
    >> don't bet/count on it ?! ;)

    >
    > I guess you also like the screams of female characters, excuse me. :)


    Actually yes I do... it's the best part of the game =D

    I guess it compensates my lack of screaming girls in real life LOL.

    Bye,
    Skybuck ;)
    Skybuck Flying, Jul 6, 2009
    #12
  13. >> You heard of MAME32, noob? :)
    > Yes and then you break it and you can't play shit no more.
    > Absolutely not... that game is so old it should be deleted.


    I just bought SF4 yesterday evening from HMV in Hong Kong. It has a
    manual listing the moves. However, I noticed that the keyboard key
    for Throw was not set, as well as 2 other combo moves. :)

    >> I guess you also like the screams of female characters, excuse me. :)

    > Actually yes I do... it's the best part of the game =D
    > I guess it compensates my lack of screaming girls in real life LOL.


    The first time I noticed this was an old PC DOS game called Alone In The
    Dark. I think it's possibly the first game featuring female scream.

    --
    @~@ Might, Courage, Vision, SINCERITY.
    / v \ Simplicity is Beauty! May the Force and Farce be with you!
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    Man-wai Chang to The Door (+MS=32B), Jul 7, 2009
    #13
  14. "Man-wai Chang to The Door (+MS=32B)" <> wrote in
    message news:h2uefp$aom$-september.org...
    >>> You heard of MAME32, noob? :)

    >> Yes and then you break it and you can't play shit no more.
    >> Absolutely not... that game is so old it should be deleted.

    >
    > I just bought SF4 yesterday evening from HMV in Hong Kong. It has a
    > manual listing the moves. However, I noticed that the keyboard key
    > for Throw was not set, as well as 2 other combo moves. :)


    It also has a command list, where the moves are displayed with "icons".

    However some moves are not explained clearly like the charge moves.

    The word charge is on both icons... so it seems like both buttons must be
    charged but that's not true.

    Only the first button has to be charged !

    Also some other things like arced arrows not terribly clear...

    And like button stump... well ok.

    And then there was the crane word... which I didn't understand...

    So the command list not terribly clear it could have been much better...

    Also for the "character" gen... the command list has two pages...

    If you press right then suddenly you get another page of moves information.

    There is no screen indicator to indicate this functionality ;)

    Also it requires pressing many keys before access the command list...

    Binding the command list to a key like F1 would have worked much faster ?!

    (But then you can't use F1 as fighting key... but who uses F1 as fighting
    key anyway ?)

    I wish you lot of fun with this game :)

    I am pretty sure you will have a lot of fun with this game.

    Also I am litttttttttttle bit jealous at you because now you get to play
    online against other people and that must be very cool ?! ;)

    I only get to play offline :)

    How much did you pay for Street Fighter 4 ? :)

    And is the "windows live feature" available in hong kong too ?

    Bye,
    Skybuck.
    Skybuck Flying, Jul 7, 2009
    #14
  15. > I wish you lot of fun with this game :)
    > I am pretty sure you will have a lot of fun with this game.


    I am also having a lot of fun with MAME32 plus various ROMs (including
    SF EX 2 Plus ROM)!

    > Also I am litttttttttttle bit jealous at you because now you get to play
    > online against other people and that must be very cool ?! ;)
    > I only get to play offline :)


    I believe those good at SF 4 are using Xbox360 controllers, and might
    had inserted a lot of coins into the game center console SF! :)

    You might consider getting the game center kind of joystick rather than
    an XBox360 controller. I saw one being sold at around HK$400.

    > How much did you pay for Street Fighter 4 ? :)


    HK$250

    > And is the "windows live feature" available in hong kong too ?


    I see the Live menu! But personally, I am not a fan of MSN Live. :)

    --
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    Man-wai Chang to The Door (+MS=32B), Jul 7, 2009
    #15
  16. Skybuck Flying wrote:
    > Ok somebody mentioned it's possible to save the progress...
    >
    > It works like this:
    >
    > 1. Create new profile.
    >
    > 2. Create offline profile.
    >
    > TATA !
    >
    > Stupid microsoft ! :( :p* =D


    You could use that same profile to play online with other Live games,
    e.g., GTA 4, DOW, .... :)

    --
    @~@ Might, Courage, Vision, SINCERITY.
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    Man-wai Chang to The Door (+MS=32B), Jul 9, 2009
    #16
  17. "Man-wai Chang to The Door (+MS=32B)" <> wrote in
    message news:h348eu$dlj$-september.org...
    > Skybuck Flying wrote:
    >> Ok somebody mentioned it's possible to save the progress...
    >>
    >> It works like this:
    >>
    >> 1. Create new profile.
    >>
    >> 2. Create offline profile.
    >>
    >> TATA !
    >>
    >> Stupid microsoft ! :( :p* =D

    >
    > You could use that same profile to play online with other Live games,
    > e.g., GTA 4, DOW, .... :)


    Does it require an activation code ? ;)

    Bye,
    Skybuck.
    Skybuck Flying, Jul 9, 2009
    #17
  18. >> You could use that same profile to play online with other Live games,
    >> e.g., GTA 4, DOW, .... :)

    >
    > Does it require an activation code ? ;)


    No. All you need is one legitimate copy of Live games. :)

    --
    @~@ Might, Courage, Vision, SINCERITY.
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    /( _ )\ (Ubuntu 9.04) Linux 2.6.30.1
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    Man-wai Chang to The Door (+MS=32B), Jul 10, 2009
    #18
  19. Gen-Li has even easy moves compared to other characters like Guile for
    example.

    But I just found a trick today how to use the keyboard better to do certain
    tricks:

    Instead of pressing the keys on the keyboard... try rubbing them in circles
    and such... this works ! =D

    Bye,
    Skybuck.
    Skybuck Flying, Aug 27, 2009
    #19
  20. Hmm better not do this... this would probably kill the keyboard pretty
    fastly... just like joystick... because the keyboard was never design to
    handle such rubbing pressure ?!

    This just a bad-controls game ! ;)

    ^ Probably never tested on a keyboard LOL what a wankers !

    (I feel a damage-hardware-conspiracy-coming on ! ;))

    Bye,
    Skybuck.

    "Skybuck Flying" <> wrote in message
    news:55a2f$4a95cb35$d53372a9$1.nb.home.nl...
    > Gen-Li has even easy moves compared to other characters like Guile for
    > example.
    >
    > But I just found a trick today how to use the keyboard better to do
    > certain tricks:
    >
    > Instead of pressing the keys on the keyboard... try rubbing them in
    > circles and such... this works ! =D
    >
    > Bye,
    > Skybuck.
    >
    >
    Skybuck Flying, Aug 27, 2009
    #20
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