So, I am wasting much time trying to get a simple AppleScriptObjC to\nrun. :-(\n\nQuestion: Is there a magic incantation to change the font of the\ndisplayed code ?\n\nEdit -> Format -> Font -> Show fonts lets you choose fonts, but no\nchange to code.\n\nSimilarly, Edit -> Format -> Font -> Bigger has no effect,\n\nWhen it gets late, one has to get bigger font (especially since turning\noff text colouring has no effect, Xcode continues to insist to colour it).\n\n\n\nSecondly, when compiling the Appescipt, is it normal that the only\ndetails of a compilation error would be hidden into a pane you have to\nclick on and reveal:\n\nslideprintAppDelegate.applescript:30: error: Expected “,” or “)” but\nfound identifier. (-2741)\nCommand /usr/bin/osacompile failed with exit code 1\n\n\nI would have thought a modern IDE would have had some flashing arrow\npointing to the error in the source code. Yet, I find no indication of\nwhere in the applescript an error was found.\n\n\nOr did Apple disable the goodies between 3.1 and 3.2 to force people to\nbguy Xcode 4 and beyond ?\n\n\n\nAlso, while I am at it, since there appears to be no debgger support for\nApplescript, I am resorting to "display dialog". However, is there a\ntrick to display a numeric value ?\n\nfor instance:\n\nset x to 24\ndisplay dialog x\n\n(I tried many incantations, but lack of proper compiler errors means I\noperate in the dark).