USB to Gameport Adaptor: any one tried one?

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I thought I'd try one of these adaptors from radio shack on the hope of eliminating my santacruz, which is in a gameport-less NF7-S v2.0 motherboard, with an old T2 wheel.

Anyway, it does work, all the axes are recognized in XP and GPL and calibrate, the problem is the response is very ratchety with major deadzones, and is more or less unusable in the game. Does anyone have tips on getting this to work properly, or should I give up?

Also, is there any Abit accessory connector that would add a gameport? thx!

rms
 
I have tried the Radio Shack one as well and it is far too stepped to be usable.

"Roger Squires" wrote:

I thought I'd try one of these adaptors from radio shack on the hope of eliminating my santacruz, which is in a gameport-less NF7-S v2.0 motherboard, with an old T2 wheel.

Anyway, it does work, all the axes are recognized in XP and GPL and calibrate, the problem is the response is very ratchety with major deadzones, and is more or less unusable in the game. Does anyone have tips on getting this to work properly, or should I give up?

Also, is there any Abit accessory connector that would add a gameport?
thx!
 
I think I found the perfect solution, just leave the turtlebeach installed for the gameport, but enable the nf7-s nforce2 sound device also, and use the nforce2 for sound output.

All that's needed is to choose the nforce2 as the output device in control panel.

Doing this gave a *dramatic* speedup in GPL! I went from 30fps at the back of a full-field start with the santacruz (detail sliders all maxed, 1280x1024) to 33fps with nforce2. That is a remarkable improvement from simply switching soundcards. I haven't ran 3dmark to check sound fps there, but I imagine they are similarly faster.

The nforce2 sound quality is the same or better in GPL. I also tried the old game Outlaws, and it appears my beloved Sensaura is not supported by nforce2. So its doubly good that I now have the option of switching between the two soundcards.

rms
 
"Roger Squires" wrote:

I think I found the perfect solution, just leave the turtlebeach installed for the gameport, but enable the nf7-s nforce2 sound device also, and use the nforce2 for sound output.

All that's needed is to choose the nforce2 as the output device in control panel.

Doing this gave a *dramatic* speedup in GPL! I went from 30fps at the back of a full-field start with the santacruz (detail sliders all maxed, 1280x1024) to 33fps with nforce2. That is a remarkable improvement from simply switching soundcards. I haven't ran 3dmark to check sound fps there, but I imagine they are similarly faster.

The nforce2 sound quality is the same or better in GPL. I also tried the old game Outlaws, and it appears my beloved Sensaura is not supported by nforce2. So its doubly good that I now have the option of switching between the two soundcards.

rms

That solution also means that programmable devices are suported, and if the Nforce2 mic input is crap you have alternative!
 
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